Interactive path planning and real-time motion synthesis for articulated humanoid characters in virtual environments Predrag Stojadinović

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Published: April 16th 2008

Kindle Edition

165 pages


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Interactive path planning and real-time motion synthesis for articulated humanoid characters in virtual environments  by  Predrag Stojadinović

Interactive path planning and real-time motion synthesis for articulated humanoid characters in virtual environments by Predrag Stojadinović
April 16th 2008 | Kindle Edition | PDF, EPUB, FB2, DjVu, AUDIO, mp3, ZIP | 165 pages | ISBN: | 10.61 Mb

Masters Thesis from the year 2005 in the subject Computer Science - Applied, grade: 2, RWTH Aachen University, 62 entries in the bibliography, language: English, abstract: Virtual Environments are becoming more realistic and more functional with today’s constant technological advances.These advances allow for virtualworlds to closely resemblereality. Therefore, new areas of usage andapplication of virtual environments are found every day.The interiors of submarines, cargoships, powerplants, oilplatforms, airports and many other environments can today be replicated and used in various training applications, pre-construction simulations and many more.



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